
October 15, 2021 at 04:00 – October 22, 2021 at 01:00 UTC
No changes this stage, but here are the Stage 2 patch notes:
Stage 2 patch notes
- Fixed the issue of models of destroyed allied vehicles being displayed within the player’s view range after restarting the game during a Frontline battle.
- Fixed the issue of the reasons for disciplinary punishments not being displayed after a Frontline battle.
- Fixed the issue of the “Contested” message being displayed after capturing some zones in the Frontline mode.
- Fixed the issue of an incorrect number of Battle Pass Points being displayed in the calendar interface of the Frontline mode.
The following balance changes in Stage 2 in the Frontline mode have been made (including changes to Combat Reserves):
- Airstrike
- The number of bombs has been reduced, but their burst radius has been increased to better predict the damage.
- Reserve cooldown has been reduced by 10 seconds.
- Artillery Strike
- The interval between shells within a salvo has been decreased to make it harder to avoid damage.
- Reserve cooldown has been reduced by 20 seconds.
- Minefield
- The duration of Minefield has been reduced by 10 seconds.
- The maximum mine-deploy range has been reduced by 5 meters.
- Reserve cooldown has been reduced by 10 seconds.
- Smoke Screen
- The duration of Smoke Screen has been increased by 10 seconds.
- Reserve cooldown has been reduced by 20 seconds.
- Stealth
- The passive bonus to the view range has been increased by 5 meters.
- Large-Caliber Gun Turrets
- Durability has been decreased from 3,600 to 3,200 HP.
- The thickness of the side armor has been decreased from 210 to 200 mm.