September 2021 – Month in Review

A little later than usual – I’ve moved back to Portsmouth for the Academic year and am finally settled. A couple of you have reached out to me with words of encouragement – thank you!

I’ve also chosen a different theme for TLP. There’s a few tweaks to make yet – the reason for the change was because I thought the old theme was slowing the site down, but after more investigating, I think it’s the shared hosting server. If I can afford to, I’ll probably upgrade to a more solid hosting provider soon.

As the month started, it looked like September was going to be a quieter month to allow us to breath, but as the days rolled on, things got busier and busier!

Top of the Tree

From 5th – 5th we had the AMX 50 Foch B and from 20th – 20th, the Maus. Neither particularly competitive tanks – I see the Maus as free damage if I dab the 2 key and shoot it’s cheeks.


Battle Pass Season 6

The Sixth Season of Battle Pass kicked off on September 6th, leaving no breather period between Seasons. This Season provides near identical rewards to the previous season, with minimal changes to the system.

The British Medium, Centurion Action X; French Heavy, AMX M4 mle. 54; and Soviet Tank Destroyer, Object 268 are the three Hero tanks this season.


Ranked Battles Season 2021/2022

September 6th also saw the start of the first stage of Ranked Battles for the 2021/2022 season. The Chinese Tier X Tank Destroyer is the main reward this year, while the Concept 1B has been made available for 20,000 Bonds to those who unlock the Bond Store. I achieved my goal of reaching Division 2 and unlocking the Bond Store to buy the Kampfpanzer 50 t.


Prime Gaming “Summer Vibes” bundle

On September 8 the Prime Gaming “Summer Vibes” bundle arrived – another month without a commander and with some key differences to the in-game missions. They now require you to complete the missions in any of the four featured rental vehicles. This will severely limit the amount of free consumables etc. players can earn, unless they use the 10-day rentals smartly, or already own the featured vehicles.

Our choices were:

  • A 10-day rental and 15% discount on:
    • Chrysler K, Tier VIII American Heavy,
    • HWK 30, Tier VIII German Light,
  • A 10-day rental and 20% discount on:
    • T26E3 Eagle 7, Tier VII American Medium,
    • Krupp-Steyr Waffenträger, Tier VII German Tank Destroyer,
  • x5 x5 XP Missions, and
  • 5 Cases of Cola (American Food Consumables).

Guaranteed rewards:

  • x5 x5 XP Missions,
  • 1 day of WoT Premium,
  • A brand-new set of missions, which must be completed using any of the four vehicles listed above,
  • Two decals, “Under the Sun” and “A Taste of Paradise”

An inscription, “Aloha”

A Prime Gaming Medal, “Dream Vacay”, and

“Aloha Shirt” 2D Style.

 

Missions - Click to expand
Mission Condition Reward Restrictions
Summer Vibes Play a battle and win, and
Be in the top 10 players by XP earned
x2 Crew XP,
x1 Token
Ten times per day
Summer Vibes: 1st Reward Collect 10 Tokens, and
Play a battle and win
x5 Large First Aid Kits, and
x5 300% Free XP (1hr) Reserves
Once per account
Summer Vibes: 2nd Reward Collect 20 Tokens, and
Play a battle and win
x5 Large Repair Kits, and
x5 300% Crew XP (1hr) Reserves
Once per account
Summer Vibes: 3rd Reward Collect 40 Tokens, and
Play a battle and win
x5 Automatic Fire Extinguishers, and
x5 100% XP (1hr) Reserves
Once per account
Summer Vibes: Final Reward Collect 60 Tokens, and
Play a battle and win
x5 Large First Aid Kits,
x5 Large Repair Kits,
x5 Automatic Fire Extinguishers,
x10 x5 XP Missions,
x10 Increased Focus Directives, and
x10 Focus on Target Directives
Once per account


CabMech publicly resigns from Wargaming.

On September 9, CabMech, a prominent figure for World of Tanks North America, resigned from his position at Wargaming. This is part of the fallout of the World of Warships Missouri Scandal. World of Tanks NA were treated to a bonus code to add CabMech to their game as a commander (he had previously been available), but the codes did not work on other regions. You can see his full statement below.


Recon Mission

Recon Mission Stage 2 ran from September 8 through September 15. I liked these maps, but wasn’t sold on them.

Map Name: Volga
Filename: 119_turning_point_if

This map was included on the Recon Mission Common Test – Heavies would fight in the West and Mediums in the East. The central parts of the map are large open fields unsuitable for fighting, however, if a light tank could remain unspotted getting into a bush in the centre of the map, they would have a strong advantage. This map is 1000m x 1000m. At the start of Stage 2, this map was in rotation more often than the others. I had it seven times in my first eleven games.

Map Name: Foothills
Filename: 125_highground_v

Heavies and heavy mediums tend to race forward to the Eastern side of the map to brawl, and faster vehicles will race to the West. There is little cover in the West, but you are able to slowly progress between cover if you’re careful. This map is slightly larger than what we are used to – it is 1200m x 1200m. At the start of Stage 2, this map was in rotation less often than Volga. I had it four times in my first eleven games.

Map Name: Place of Power
Filename: 126_asia_ravine_ish

I can’t tell you much about this map, because in my first eleven games I didn’t have it once, and just about every game was a turbo 15-3 game. According to the WG news article, Heavies will fight in the South, Tank Destroyers will snipe from the hills just north and to either side of the centre of the map, and medium tanks will likely spread out to try and achieve a good position verses a weak flank.

Recon Mission Stage 3 ran from September 17 to September 24. I wasn’t so sure about the maps in this set as I was about the ones before. I like the concept of larger 1300 x 1300 maps, but do not agree that this ought to be “the fix” to turbo games. Wargaming yet again are showing they cannot balance a game properly.

Filename: 117_canyon_ish
Map name: Canyon

This map was playable on the test server during the Recon Mission test. Heavies would fight in the South-West section of the map, Lights would fight for the hill (South-West of the centre) and mediums would fight in the North-East. The open field (North-East of the centre of the map) was not used much, but there is cover for risky advances. If you control the hill, the North-Eastern areas are just outside of render range, but with a little map knowledge, you can blind fire enemy tanks (and vice versa).

Filename: 121_lost_paradise_v
Map Name: Oyster Bay

This is another 1300 x 1300 map. Heavies fight just south east of the center of the map in the lanes, tank destroyers cover the airstrip, and mediums try to find firing positions. If you are in a fast vehicle, you can get to the south-eastern most point on the farms and spot and shoot across at the heavy tanks as they fight. This is a dangerous position, and you are almost guaranteed to be spotted getting into position.

 

Filename: 122_frozen_land
Map Name: Avalanche

Heavies fight in the Eastern side of the map, with Tank Destroyers attempting to shoot over their shoulders. Mediums will fight in the Western side of the map. There is plenty of terrain to hide behind, but I found people would insist on sitting on the red line out of the render range to shoot at spotted enemies. It is possible to advance under the ice sheets in the center of the map, but you easily get caught in a cross fire, so this is risky.


On September 16, Wargaming announced that the American Yoh tanks will be coming to World of Tanks. Not only do they feature a new mechanic of a reserve track, enabling you to continue driving if your track is broken, but their turret profile when hull down is ridiculously small. I’m hoping the paper stats are exaggerating these vehicles and that Wargaming are not introducing even more broken vehicles… But it’s Wargaming, who just added the Czechoslovakian Heavies… We can expect these vehicles to be OPAF.


Tank Wars Round 5 and Tankfest 2021

Tankfest 2021 finally took place on September 18-19, after being postponed due to COVID. The event was live streamed on Twitch for those of us at home to watch. I had visited the museum a couple of weeks prior and, other than meeting and chatting with David Willey, the highlight of the day was the demonstration with the Ferret, 432, Lynx (a troop carrier, nothing like the Lynx in WoT) and M60 Patton. This demonstration was miniscule compared to Tankfest, so I can only imagine what that experience would have been like!

That weekend we were treated to three Twitch drops events. Tank Wars Fury vs Tiger 131, a CC Steel Hunter Tournament, and the Sunday stream of Tankfest, the latter of which could have earned you a Type 59 as a random drop!


Frontline Stage 2

From September 20 through September 27, Frontline returned with some tweaks to the mechanics, but nothing drastic. I struggled to enjoy this stage having set a goal of earning at least 30m credits, which I did no problem in Stage 1. Hopefully Stage 3 in October will be more enjoyable.

Frontline Stage 2 Patchnotes - Click to expand
  • Fixed the issue of models of destroyed allied vehicles being displayed within the player’s view range after restarting the game during a Frontline battle.
  • Fixed the issue of the reasons for disciplinary punishments not being displayed after a Frontline battle.
  • Fixed the issue of the “Contested” message being displayed after capturing some zones in the Frontline mode.
  • Fixed the issue of an incorrect number of Battle Pass Points being displayed in the calendar interface of the Frontline mode.

The following balance changes in Stage 2 in the Frontline mode have been made (including changes to Combat Reserves):

  • Airstrike
    • The number of bombs has been reduced, but their burst radius has been increased to better predict the damage.
    • Reserve cooldown has been reduced by 10 seconds.
  • Artillery Strike
    • The interval between shells within a salvo has been decreased to make it harder to avoid damage.
    • Reserve cooldown has been reduced by 20 seconds.
  • Minefield
    • The duration of Minefield has been reduced by 10 seconds.
    • The maximum mine-deploy range has been reduced by 5 meters.
    • Reserve cooldown has been reduced by 10 seconds.
  • Smoke Screen
    • The duration of Smoke Screen has been increased by 10 seconds.
    • Reserve cooldown has been reduced by 20 seconds.
  • Stealth
    • The passive bonus to the view range has been increased by 5 meters.
  • Large-Caliber Gun Turrets
    • Durability has been decreased from 3,600 to 3,200 HP.
    • The thickness of the side armor has been decreased from 210 to 200 mm.

Tanker’s Day was celebrated from September 20 through September 27 with various bundles in the Premium store with 2D styles.

Tanker Day 2021 2D Style

Tanker Day 2020 2D Style

WG Fest 2D Style

WG Fest 2018 2D Style

WG Fest 2019 2D Style


The micropatch on September 23rd added the new Prime Gaming package. This month we were treated to a unique commander! It’s been a while!


And of course the usual medal and decal


The micropatch on September 23 also added the Return of the Waffenträger game mode! The 1v7 game mode ran from September 27 through October 11 and in my opinion wasn’t as fun as last year’s, although, I don’t remember enjoying last year’s so much either. The defining aspect of this game mode was that the Blitzträger didn’t need to win to complete their missions, whereas the Harrier’s missions were based around winning. I was able to get my Engineer’s missions out of the way in my first 8 games in the Blitzträger and painstakingly grinded the Harriers’ missions to completion.

I purchased 100 loot boxes and was extremely fortunate to obtain the Astron Rex 105 mm in my first gate; and later all three 3D styles, the EMIL 1951, Turtle 1, and nearly 10k gold compensation for an M41D I already owned. This was the first time Wargaming had shared the drop chances, in a move I have no doubt that has been influenced by the World of Warships Missouri scandal. This is an excellent step forwards and I hope Wargaming keep this transparency with the loot-box mechanics in the future.

Harrier Vehicles

Object 140 “Resistor”

 M48A5 Patton “Thunderbolt”Bat.-Châtillon 25 t “Foudre”

Engineer Vehicles

Blitzträger auf E 110

Blitzträger auf E 220

Community Contributors and Wargaming staff only.

Rewards

Decals
Inscriptions
Emblems
x4 Crew Members
3,000 Bonds
x4 Camouflage Patterns

Harriers

Engineer

Loot “Gates” (Boxes)

Complete event missions and defeat the Blitzträger auf E 220 to receive a keys to the gates.

Harriers’ Starters drop a collection item, or at least one of:

Credits
Personal Reserves,
Days of WoT Premium Account
Consumables
Demounting Kits
Garage Slots

Engineer’s Starters guarantee one of the following:

Gold
Credits
Personal Reserves
Days of WoT Premium Account
Demounting Kits
Crew Books

or

“Special custom looks and decals not included in event Collections”
Harrier-themed 3D Styles for the Object 140, Bat.-Châtillon 25 t, or M48A5 Patton

or

ASTRON Rex 105 mm (NEW American Autoloader Medium)
T77
Lansen C
ISU-152K
Turtle Mk. I
EMIL 1951
M41D
LT-432
E 75 TS
Centurion Mk. 5/1 RAAC
T26E4 SuperPershing
CS-52 LIS

With 60 Engineer’s Starters, you can activate the vehicle gate and be guaranteed the ASTRON Rex 105 mm


On September 26, World of Tanks EU were celebrating 150,000 YouTube subscribers. Keep an eye on your YouTube subscriptions, as they are sharing limited-use bonus codes and giveaways to celebrate this milestone.


September was light on the usual weekend specials, due to Tankfest and the Return of the Waffenträger, but we still had a x2 Crew XP weekend from September 3 to 6 and XP Fever from September 10 – 13. October ought to have more of the usual weekend events.


Plenty of vehicles were on sale in September, including rarities such as the Tiger 131 and Fury.

  • Ram II, available as a Collector’s Gem, from August 31 through September 2,
  • AMX Canon d’assaut 105, available as Tier VIII of the Week, from September 1 through September 7,
  • Škoda T 27 & KV-5, available from September 3 through September 7,
  • T14, available as a Collector’s Gem, from September 7 through September 9,
  • FV4202, available as Tier VIII of the Week, from September 8 through September 15,
  • Lorraine 40 t & M41D, available from September 10 through September 14,
  • M4 Improved, available as a Collector’s Gem, from September 14 through September 16,
  • IS-6, available as Tier VIII of the Week, from September 15 through September 22,
  • T-29, available in a Monthly Premium Bundle, from September 15 through October 15,
  • LT-432 & M54 Renegade, available from September 20 through September 27,
  • Pz.Kpfw. IV Schmalturm, available as a Collector’s Gem, from September 21 through September 23,
  • T26E5, available as Tier VIII of the Week, from September 22 through September 29,
  • 50TP prototyp & FV1066 Senlac, available from September 24 through September 28, and
  • T-34-85 Rudy, available as a Collector’s Gem, from September 28 through September 30.

And Tankfest special offers from September 17 through 23.

  • Sherman VC Firefly,
  • Loza’s M4-A2 Sherman,
  • M4A3E8 Thunderbolt VII,
  • M4A3E8 Fury,
  • Tiger 131,
  • TOG II*,
  • Bretagne Panther,
  • Pz. Kpfw. B2 740 (f),
  • IS-2M,
  • Rheinmetall Skorpion G,
  • IS-3A,
  • M46 Patton KR,
  • Panzer 58 Mutz, and
  • Object 252U Defender.

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